Posts Tagged ‘AI’

Learn A* pathfinding in Java and make your game’s enemies smarter!

How to code A* pathfinding in Java

Pathfinding is an essential part of many games. Once implemented properly your game gets huge benefits from it. Your enemies will get the ability to avoid walls and follow you. I guess one reason for the massive amount of zombie games out there is that a zombie does not need pathfinding to seem realistic. Zombies…

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