Posts Tagged ‘Master Of Guns’

Epic boss fights in Master Of Guns

Master Of Guns boss fights

These days i got the feeling that i miss something when i was playing the current version of Master Of Guns. After thinking about what exactly it could be that i miss in the gameplay i realized it was a lack of variety. So i figured out what should be improved and i start thinking…

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Master Of Guns features locked treasure rooms now

Locked Treasure Rooms Master of Guns

I recently added some value to the gameplay of Master Of Guns. I’m Speaking of locked treasure rooms. You as a player must find a key first to access the loot hidden in these rooms. This feature makes the gameplay of Master Of Guns more variable. Before i implemented the locked rooms the gameplay was…

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Awesome OpenGL lighting effects in 2D games

Master Of Guns Screenshot 2

I recently implemented a cool lighting effect in Master Of Guns. I added normal maps and shader programs to calculate the specular and ambient light. This way i was able to create night and day levels and add cool 3D like reflections to my 2D sprites which i find quite cool.

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My new game got a name – Master Of Guns

I finally decided to name my new game: Master Of Guns. I must say naming something is one of the most difficult things in the development process. There are just too many possibilities for cool names. Deciding for one can be a really hard job especially because most cool names are already “taken”.

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My new retro shooter game starting to take shape!

As you may know i´m currently working on a new mobile game. I´m so happy, that you clicked this post because you are interested in my work. I won´t disappoint you so i will give you a short overview about the game in this article. In the following lines i will tell you how the…

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My new game will be a 2D-Shooter

I´m currently working on a new game. It will be a fun 2D-Shooter. There will be several levels with a bunch of missions each. You have to complete every mission of a level to reach the next one. Im planning to give each level a unique design with own unique and cool enemies.

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